﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Content;

namespace ClickerClimber.Managers
{
    public interface IGameObjectDrawable
    {
        void LoadTextures(ContentManager content);
        void Draw(SpriteBatch batch);
    }
}
